Re:Constant Energy Diffusion in D3
by ______ on Tuesday November 04, 2014 @04:24PM
(#8559122)
Awesome -- would be great if the jitter were reduced when the spheres are closely packed!
[ Parent
| on HN ]
Initially they overlap which is one of the main cause of the jitter. Spreading out the initial locations would be a remedy, but then I would have to find a different way to explain "diffusion" to my daughter :)