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Re:Native UIKit iPhone Apps Written In Lua by davidw on Thursday October 01, 2009 @04:22AM (#854536)
No it isn't. As I said below, Hecl works fine on phones much slower than the iPhone. Ok, you don't want to do a big, huge complex app in a dynamic language, but they would be just fine for quick one-offs. Just like with regular computers...
Re:Native UIKit iPhone Apps Written In Lua by tumult on Thursday October 01, 2009 @04:56AM (#854558)
Yeah, but that's not very interesting, so I don't include it :)

You can do big complex apps in dynamic languages though. But iPhone is a somewhat restricted environment (not THAT restricted, really) where you are encouraged to use as small a footprint as reasonably possible.

Re:Native UIKit iPhone Apps Written In Lua by davidw on Thursday October 01, 2009 @06:40AM (#854672)
> Yeah, but that's not very interesting, so I don't include it :)

Stuff like PHP indicates that plenty of people are quite happy to do quick one off's. Or Tcl/Tk for Unix, or VB for Windows. Scripting is a very sensible idea, and phones are quite capable of handling it these days.

I think it's extremely interesting creating something that opens up development to more people.

Re:Native UIKit iPhone Apps Written In Lua by tumult on Thursday October 01, 2009 @06:56AM (#854682)
The ends and the means are not necessarily the same thing!

I would rather teach a new programmer Scheme, Python, Ruby etc than PHP, VB, etc.

Re:Native UIKit iPhone Apps Written In Lua by davidw on Thursday October 01, 2009 @08:37AM (#854800)
Sure, those languages are better, but the point is making programming more accessible to more people (something Python has done quite well too, indeed).