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Re:The Hypercard Legacy by huskyr on Friday October 31, 2014 @11:40AM (#8539319)
I think something that would:

* Take the original idea of Hypercard and take it into the 21st century.

* Be completely open source.

* Export to HTML/CSS/JS and perhaps native for performance sensitive things.

* Would run as well on desktop as on mobile browsers.

* Maybe have a (subset) of Javascript, Lua or Python as a scripting language.

* Be as fun, easy and playful as the original.

Would definitely be something i'd support on a platform like Kickstarter.

Re:The Hypercard Legacy by zyxley on Friday October 31, 2014 @11:53AM (#8539422)
It's not exactly a Hypercard-alike, but have you take a look at Twine? http://twinery.org

The 2.0 version is a choose-your-own adventure generator that can go from simple (create 'pages', make one-way links between them) to complex (use CSS + Javascript to create multiple panes, keep track of variables, write graphics, etc), and it exports as a Tiddlywiki-based self-contained HTML file.

Re:The Hypercard Legacy by agentultra on Friday October 31, 2014 @01:29PM (#8539944)
Export to HTML/CSS/JS and perhaps native for performance sensitive things.

A minor nitpick but "native" is almost always unnecessary for this kind of programming. We have WebGL and soon, SIMD.js. Things are looking good on the performance front.

I think it'd be more important to focus on making WebGL support better on lower-end mobile devices or have a downgrade path to canvas or some other maguffin.

Maybe have a (subset) of Javascript, Lua or Python as a scripting language.

All of these languages are fine in their own right but they fall on the floor for being user-friendly when your user is someone whose vocabulary is not a part of the programming lexicon.

But they could be useful to people who do understand their models of execution.

I'd be more apt to suggest giving the users a kernel upon which any appropriate language can be integrated into the system for the user to select.

Re:The Hypercard Legacy by StackLord on Friday October 31, 2014 @12:12PM (#8539534)
LiveCode

* Yes

* Community Version is open source

* On the LiveCode roadmap

* Compiles as a native app for iOS,Android,Mac,Win and soon HTML 5

* No, but ... the ability to wrap other languages and libraries and map them to HyperTalk is in development: http://livecode.com/blog/2014/07/08/the-next-generation-widg...

* Definitely as fun as the original

Sorry if I am coming off as a fan boy, but I read HN everyday, and this is the first time I've seen HyperCard/HyperTalk come up.

Re:The Hypercard Legacy by blprnt on Friday October 31, 2014 @08:26PM (#8541768)
Of course, I'm in.