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Re:CurrentC: The Big Retailers’ Clunky Attempt to Kill Apple... by ntakasaki on Sunday October 26, 2014 @11:16PM (#8513589)
And where is the banks' money that they're paying Apple with coming from?

This is like how people are made to think a new flagship smartphone from AT&T costs them $199.

Re:CurrentC: The Big Retailers’ Clunky Attempt to Kill Apple... by function_seven on Monday October 27, 2014 @12:00AM (#8513732)
Reduced fraud, I believe.
Re:CurrentC: The Big Retailers’ Clunky Attempt to Kill Apple... by ntakasaki on Monday October 27, 2014 @12:14AM (#8513783)
Cash has close to zero fraud, why does someone paying cash has to pay the merchant the credit card fees %?
Re:CurrentC: The Big Retailers’ Clunky Attempt to Kill Apple... by saryant on Monday October 27, 2014 @12:38AM (#8513864)
> Cash has close to zero fraud

Employees skimming off the till?

Re:CurrentC: The Big Retailers’ Clunky Attempt to Kill Apple... by fleitz on Monday October 27, 2014 @02:01AM (#8514105)
That's theft, not fraud. If someone pays with cash it's highly unlikely for the transaction to be reversed.
Re:CurrentC: The Big Retailers’ Clunky Attempt to Kill Apple... by saryant on Monday October 27, 2014 @02:22AM (#8514153)
And the merchant cares, why? Money lost is money lost.
Re:CurrentC: The Big Retailers’ Clunky Attempt to Kill Apple... by function_seven on Monday October 27, 2014 @12:22AM (#8513815)
They don't as far as I know. Merchants are free to offer discounts for cash.
Re:CurrentC: The Big Retailers’ Clunky Attempt to Kill Apple... by brigade on Monday October 27, 2014 @01:26AM (#8514014)
Only since January 27, 2013, and not in all states. [1]

[1] http://usa.visa.com/personal/get-help/checkout-fees.jsp

Re:CurrentC: The Big Retailers’ Clunky Attempt to Kill Apple... by ntakasaki on Monday October 27, 2014 @12:28AM (#8513831)
Very few merchants do that. I am talking about the end result of the current setup where a typical consumer pays $400 per year in credit card fees while buying things. This is because the true cost of using cards are hidden from them because of the merchants, just carriers do for a $199 iPhone.
Re:CurrentC: The Big Retailers’ Clunky Attempt to Kill Apple... by function_seven on Monday October 27, 2014 @01:05AM (#8513953)
That is a valid point. I personally offset that $400 with rebates. The remaining amount is totally worth it to me to have chargeback ability, extended warranties, insurance on my rental cars, and all the other perks you can get from credit cards. Having to visit ATMs and be responsible for actual cash is a (small) burden that I'm happy to be rid of.

On the merchant end of things, accepting card payments reduces their exposure to risk from theft (both internal and gun-in-your face type). For the big guys, the fee is in the low 1%.

But you're right about the lack of transparency. If card fees were required to be itemized separately, the whole dynamic would shift dramatically. But as far as Apple Pay and similar systems are concerned, the 0.15% is bitten off the banks' fee already, and the price of the transaction isn't based on cost, but on value. As a thought experiment, imagine if Apple stopped taking a 30% cut of app store purchases. Do you think that $0.99 games would be priced at $0.69? Probably not. I think the same is probably true of merchant fees--that they're not going to--on average-- increase by 0.15%.

We'll know for sure in the next several years though.

Re:CurrentC: The Big Retailers’ Clunky Attempt to Kill Apple... by wfjackson on Monday October 27, 2014 @02:33AM (#8514178)
>That is a valid point. I personally offset that $400 with rebates. The remaining amount is totally worth it to me to have chargeback ability, extended warranties, insurance on my rental cars, and all the other perks you can get from credit cards

Now, imagine a poor or homeless person with bad credit that pays in cash, debit or non-rewards credit card. That person is paying more for the same things compared to you at the store and gets none of those perks.

>As a thought experiment, imagine if Apple stopped taking a 30% cut of app store purchases. Do you think that $0.99 games would be priced at $0.69? Probably not.

Even if not, the developer has 30% more to spend on developing the app, resulting in more and better apps. Apple, meanwhile, is buying back stock and giving dividends with all the extra cash because they don't know what to do with it.

Re:CurrentC: The Big Retailers’ Clunky Attempt to Kill Apple... by porlw on Monday October 27, 2014 @01:28AM (#8514018)
Handling cash costs money too - security guards, safes, deposit runs, counting.