Re:A Massively Parallel Computing Solution
by agumonkey on Wednesday October 08, 2014 @08:43PM
(#8430224)
AFAIK GPUs are floating-point centric, meaning you'd have to reimplement some functionality on top of FP. Plus it seems that each 'cell' can be it's own state machine, I also believe that GPUs are less fine-grained than that (you allocate clusters of units to compute a programmable shader).
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Re:A Massively Parallel Computing Solution
by en4bz on Wednesday October 08, 2014 @09:34PM
(#8430372)
Actually the throughput of integer instructions isn't that much lower than floating point operations, at least for arithmetic and bitwise operations.
http://docs.nvidia.com/cuda/cuda-c-programming-guide/#maximi...