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Re:The Curse of Increasing Marginal Work Utility, or Why I W... by judk on Wednesday October 08, 2014 @10:38AM (#8427075)
High-value items are often dependent on low-value* things

* low value on their own. Breathing/sleeping/eating/commuting/booting-up is a very low value activity, but it is a prereq for all high-value activities

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