Re:Reverse engineering the binary data format for Star Wars:...
by RubyPinch on Tuesday October 07, 2014 @04:47AM
(#8420145)
personally, its not games, but approaches to getting information from games
finding / latching onto a rendering call and shooting the inputs to that call off to a separate file to export market data from a game, was one of the more interesting approaches I've heard. But how someone managed to work that out is beyond me
finding / latching onto a rendering call and shooting the inputs to that call off to a separate file to export market data from a game, was one of the more interesting approaches I've heard. But how someone managed to work that out is beyond me