Re:Live Coding in VR with Oculus Rift, Firefox WebVR, JavaSc...
by bencoder on Sunday October 05, 2014 @08:12AM
(#8412084)
Those are very strange numbers - Are you getting those figures from the ability to look around? So in terms of the 180 degrees from straight up to straight down it's 3240p?
I think pixel density is what people want - to make full use of that 3240p you would have to move your head quite considerably, to make use of a large monitor from 75cm away doesn't need nearly so much head movement.
It's what I want and am hoping for, but the current DK2 is in no way usable for this
I think pixel density is what people want - to make full use of that 3240p you would have to move your head quite considerably, to make use of a large monitor from 75cm away doesn't need nearly so much head movement.
It's what I want and am hoping for, but the current DK2 is in no way usable for this