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Re:Commander Keen source code released by techtalsky on Tuesday September 16, 2014 @07:49PM (#8327734)
I have to say I saw every single pixel of every Keen game and I MUCH preferred the pure side view games over the isometric side view games of Episodes 4-6 and Keen Dreams. Episodes 1-3 had such an amazing, precise pixel design and a great sense of movement. The leaping just FELT right, with a slight pause while you pumped off the balls of your feet.

The later games, although much more detailed, with a larger character, had a weird floaty feeling to the controls that I never quite enjoyed playing as much.

That said, I loved all the games and it was an amazing sense of discovery. I remember the moment the shareware model finally took hold of me and I realized that I wanted the next episodes enough to pay for them.

Re:Commander Keen source code released by tripzilch on Wednesday September 17, 2014 @05:07PM (#8332362)
I totally get what you mean. Even though I think the graphics in 4-6 are simply gorgeous, and 5 is probably my favourite of the whole series (hard to say why, I wanted to say because it's in space, but then realized they're all in space, maybe it was the big red robot).

However, there is something that just feels right in 1-3.