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Re:Commander Keen source code released by bane on Tuesday September 16, 2014 @05:57PM (#8327331)
Slightly related (from the same era). But the composer for the music for Unreal, Unreal tournament, Deus Ex, Tyrian, Jazz Jackrabbit and others has a music bundle for sale.

http://loudr.fm/bundle/alexander-brandon-bundle/hq4hZ

Re:Commander Keen source code released by eru on Tuesday September 16, 2014 @08:01PM (#8327782)
I'm getting old, if people refer to Deus Ex and Command Keen as being from the same era.
Re:Commander Keen source code released by Pxtl on Tuesday September 16, 2014 @09:22PM (#8327998)
Keen 1 was 1990, deus ex was 2000. Says how far PC gaming went in those 10 years, eh? It understates it, even, since Keen was a great technical achievement, while Deus Ex had unremarkable graphics - the game sold on a great fusion of rpg and fps, not graphics.
Re:Commander Keen source code released by bane on Tuesday September 16, 2014 @09:23PM (#8328000)
Ha yeah, good point. I meant something else in my head and it got lost when translated to the keyboard.
Re:Commander Keen source code released by Pxtl on Tuesday September 16, 2014 @09:17PM (#8327983)
Holy crap - I'm not normally one that gets super nostalgic over chiptunes, but the compositions in Tyrian were brilliant. Definitely getting that.
Re:Commander Keen source code released by Eiriksmal on Wednesday September 17, 2014 @12:35PM (#8330831)
Ah, thanks for this. I've had Jazz Jackrabbit 3's ImpulseTrackers for ages, but never knew/bothered to find out who the composer was. I had no idea he'd worked up an official album for it.
Re:Commander Keen source code released by mikepurvis on Wednesday September 17, 2014 @10:04AM (#8329976)
Thanks for the heads up! Really geeking out on Tyrian and JJ3.