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Re:I’m tired. So I’m selling my game that just went viral by jrochkind1 on Sunday September 14, 2014 @11:03AM (#8315316)
I don't know if it's a bad idea if you can get someone to buy it for a price you find acceptable. I think you might have trouble doing that though, which will make the the question moot.

If you did get someone to buy it for say $60k (or $10k?), and they ended up making millions, would you feel ripped off? If they end up not even making back what you paid, how would you feel?

You can also just sit on it for a while, and see what happens, see how your attitude develops. Yes, that might mean you end up losing the chance to sell it (note, it's not clear you have that chance now), but you say you didn't really do it for the money anyway. You could wait a month or two, remembering you don't need to respond to every email or support ticket, and see what happens. Does the success continue? Does it trail off? Are you still stressed about it and want to get rid of it, or do you have a renewed enjoyment?

There's nothing forcing you to rush, you are in complete control here. I suspect you are worried about doing the 'wrong' thing, and maybe being judged for it, and maybe then feeling like you missed out (on making money, or whatever). Don't worry about it. You didn't do it for the money. It's an experiment to see what happens.

If part of your stress is feeling an obligation to your users, maybe actually turn off the freemium pays (for now), so it's all free. If you're getting enough income from adsense to pay your costs, just let it coast a bit see what happens.

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