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Re:Rust Guide by gtani on Friday September 12, 2014 @12:52PM (#8309028)
quick comments (from s.b. who has been recently learning D and cuda C++)

- Most important, and nota bene: I liked it!

- this seems to be targeted as a crossover guide for experienced c/java/C++/C# family devs, but written a little below that level (whereas tutorial would be for people that have some programming experience in any language

- top level summaries before you launch into litany of language features: what is the object model, are there entities that can be inherited, how do interfaces/traits/mixins? how does allocation/initialization/destruction/cleanup typically work?

- Needs to note conventions ("_" in file/directory names, 4 space soft tabs) vs things enforced by compiler/tooling

- needs inline references/footnotes/bibliography for H-M type inference, FP style pattern matching, i.e. the "new" FP concepts for people without haskell/ocaml/scala experience

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