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Re:Hack ‘n’ Slash now 1.0 and Extra Hackable by sspiff on Thursday September 11, 2014 @09:41AM (#8302470)
My brother had a demo of Grim Fandango in a ZIP archive, and it didn't include the Lua DLL. When we reran it years later, we first had to recompile Lua (3.1?) before the game would run.

That's how I learned it was using Lua. I believe it was the first large scale use of Lua in a game, certainly the first I encountered.

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