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Re:What iPhone 6 screen size means for developers by kalleboo on Thursday September 11, 2014 @07:58AM (#8302041)
We're looking at moving to PDF when we adapt to fit the iPhone 6 Plus and I'd be interested to hear if you guys ran into any snags along the way or if it was all smooth sailing?
Re:What iPhone 6 screen size means for developers by interpol_p on Thursday September 11, 2014 @08:43AM (#8302214)
It's been very smooth for us. We use UIImage+PDF to load and cache assets. The only issue is that you can't use PDFs directly in Xibs or Storyboards — you'll have to load them in code.

I'd recommend creating all your assets on non-retina sized artboards in Illustrator. We wrote a simple script to export all artboards to separate PDFs, using the name of the artboard as the file name.