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Re:Properly Molding the Gamer Child by Tichy on Wednesday September 16, 2009 @12:00PM (#826070)
Compared to other MMORPGs, UO did not protect you as much. So other players could trap you and kill you, and then rob your stuff. In modern MMORPGs usually even if Player Killing is allowed, they still don't get your stuff.

Learning, well, for example not to be so trusting and to take care of myself :-) I fell in a similar trap once: I was already quite low on hit points, but some guy convinced me to still fight some monster, as he would be by my side. Of course then he robbed me. Not sure if I really learned, but the lesson is clear - if you are wounded, take care of yourself.

Even though it was just a game, I can tell you that such experiences would sting in UO :-)

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