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Re:Notch programming a Doom-like in Dart by chucknelson on Monday August 25, 2014 @01:32PM (#8222823)
So how does his process work? Does he start with the original C engine source and start porting to Dart? Does he do some of the work beforehand?
Re:Notch programming a Doom-like in Dart by dubcanada on Monday August 25, 2014 @01:35PM (#8222837)
It does it mostly all in his head. He's built a fair amount of rendering engines so he knows all the basics of how to do it.
Re:Notch programming a Doom-like in Dart by chucknelson on Monday August 25, 2014 @01:53PM (#8222943)
That is impressive if true. Does he also figure out how to read the WAD files himself too for level geometry and textures? I just find it hard to believe he isn't referencing the original source at all...
Re:Notch programming a Doom-like in Dart by wtetzner on Monday August 25, 2014 @02:02PM (#8223015)
Well, the title is "Notch programming a Doom-like in Dart." So, it doesn't sound like it's a port of Doom, just a game that's like Doom.
Re:Notch programming a Doom-like in Dart by codezero on Monday August 25, 2014 @02:23PM (#8223173)
Was watching and the level he loaded was definitely a Doom one. Looked like the WAD was in his assets.
Re:Notch programming a Doom-like in Dart by jiggy2011 on Monday August 25, 2014 @02:04PM (#8223029)
The WAD format was reverse engineered and published some time back in the 90s when the first third party level editors and mods were produced.
Re:Notch programming a Doom-like in Dart by thelinked on Monday August 25, 2014 @02:13PM (#8223098)
Indeed it was. Here's the unofficial spec in case anyone is interested. http://www.gamers.org/dhs/helpdocs/dmsp1666.html
Re:Notch programming a Doom-like in Dart by dubcanada on Monday August 25, 2014 @02:11PM (#8223083)
It's not ALL in his head, he has the doom spec list to help him out when he needs it. But he's pretty skilled.
Re:Notch programming a Doom-like in Dart by wlievens on Monday August 25, 2014 @02:13PM (#8223104)
Typically a -like doesn't imply a port, but rather a game inspired by .