Re:glTF: Runtime asset format for WebGL, OpenGL ES, and OpenGL
by forrestthewoods on Sunday August 17, 2014 @01:54PM
(#8189936)
"There are industry-standard interchange formats, namely COLLADA"
Haha. Most game devs I know wouldn't touch collada with a 10 foot pole. FBX on the other hand has established itself as an acceptable interchange format.
Haha. Most game devs I know wouldn't touch collada with a 10 foot pole. FBX on the other hand has established itself as an acceptable interchange format.