Re:Azul3D – A 3D game engine written in Go
by dualogy on Friday August 08, 2014 @02:58PM
(#8154483)
> With Go you can literally have thousands of goroutines running at the same time (like coroutines -- only better)
I've been coding Go for some 2 years and I can tell you it does not magically provide your machine with thousands of extra cores so "at the SAME time" is precisely speaking exactly inaccurate. I love coroutines but they're still multi-plexed onto OS threads and they don't all run as massively parallel as you suggested.
I've been coding Go for some 2 years and I can tell you it does not magically provide your machine with thousands of extra cores so "at the SAME time" is precisely speaking exactly inaccurate. I love coroutines but they're still multi-plexed onto OS threads and they don't all run as massively parallel as you suggested.