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Re:Planet Generation - Part I by QuadDamaged on Tuesday August 05, 2014 @07:17AM (#8136338)
Dwarf Fortress does.
Re:Planet Generation - Part I by pavel_lishin on Tuesday August 05, 2014 @12:16PM (#8137685)
Having used a few cheat codes to instantly see what every voxel is composed of... the generation isn't great. It's just spheres of certain materials, as well as x-shaped veins. It feels natural when you're randomly chipping it out, but when the curtain gets pulled back, it's not as impressive.
Re:Planet Generation - Part I by gabemart on Tuesday August 05, 2014 @07:21AM (#8136347)
Does DF actually generate the geology of the whole planet, rather than just the playable area?
Re:Planet Generation - Part I by golergka on Tuesday August 05, 2014 @09:18AM (#8136716)
You select the area you'll be playing with at the embark, so yes, the whole planet's surface is generated. But I apart from the surface layer, I doubt that this simulation takes planet core into account, for example: in the game world's it would be filled with SPOILER anyway.
Re:Planet Generation - Part I by zalzane on Tuesday August 05, 2014 @10:01AM (#8136903)
plate tectonics is a planned feature for worldgen in the future
Re:Planet Generation - Part I by jonnycowboy on Tuesday August 05, 2014 @09:05AM (#8136674)
The entire planet!
Re:Planet Generation - Part I by VikingCoder on Tuesday August 05, 2014 @11:37AM (#8137467)
This is the "Simpsons Did It" of video games.