Re:Apple Featured My Game, Here's Why I Changed It
by qzervaas on Monday July 28, 2014 @12:24AM
(#8095173)
I think Unity is pretty common. There's tools for converting cocos2d code to Android, so that one too.
Being the first game I've ever made I wanted something I could jump into really quickly just to play around. Got a bit of momentum on it and kept going.
I do wonder about the future of SpriteKit because of this, since having to code it two or more times is a huge effort. Apple seem to be all-in on it though, especially with SceneKit coming soon.
Being the first game I've ever made I wanted something I could jump into really quickly just to play around. Got a bit of momentum on it and kept going.
I do wonder about the future of SpriteKit because of this, since having to code it two or more times is a huge effort. Apple seem to be all-in on it though, especially with SceneKit coming soon.