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Re:Apple Featured My Game, Here's Why I Changed It by prawn on Monday July 28, 2014 @12:20AM (#8095167)
I am a web developer/designer and certainly not a game designer or illustrator so I guess in tackling a word game, we avoided 3D models or other things we couldn't do ourselves. We abandoned our initial game concept because it was going to require more challenging artwork.

The music was something we used a freelancer for, however.

Hopefully if Hexiled continues to prove successful, we're in a position to get help on the visual side!

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