Re:How GoG.com is growing beyond a back catalog
by theandrewbailey on Tuesday July 22, 2014 @12:51PM
(#8069982)
It proves that people are more willing to play a massively multiplayer typing game than a point-and-click adventure.
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Re:How GoG.com is growing beyond a back catalog
by shmerl on Tuesday July 22, 2014 @12:56PM
(#8070025)
GOG also assumed that, and made a mistake delaying the release of the much awaited Divinity Original Sin, because they weren't ready with multiplayer support in their Galaxy. A lot of users were quite upset, and GOG rushed to release the version with single player only as a first step.
They also publicly admitted the mistake. Not many companies do that.