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Re:What's the scariest thing in the world? Ask your teenage ... by CocaKoala on Wednesday July 16, 2014 @02:43PM (#8043737)
I remember reading something by the designer of the Putt-Putt adventure games where he ran up against this issue.

The Putt-Putt games were adventure games designed for kids, say 6-10 years old or so. And obviously since they're adventure games, you have to pick up everything that isn't nailed down because it might be useful in a puzzle later.

But the publishers of the game didn't want to encourage kids to just pick everything up in real life! So the developers had to, every time Putt-Putt picked something up, make him say "This looks like somebody lost it; maybe I can find the owner!".

Re:What's the scariest thing in the world? Ask your teenage ... by vacri on Wednesday July 16, 2014 @06:38PM (#8045022)
So Putt-Putt was training the wee 'uns to always prepare an alibi? :)