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Re:Design Is Why 2048 Sucks, and Threes Is a Masterpiece by Kiro on Monday July 14, 2014 @10:56AM (#8031191)
I don't believe you.
Re:Design Is Why 2048 Sucks, and Threes Is a Masterpiece by jaegerpicker on Monday July 14, 2014 @11:34AM (#8031391)
shrug I don't have anything to prove here but read this: http://www.dailydot.com/gaming/2048-game-strategy-tips-cheat...

I just tried it out again and I used a slightly modified version of the technique laid out in this article (Left-Down-Left-Down until I couldn't anymore then switched to Right-Down, rinse repeat only occasionally switching directions to setup long number chains ) and I got a 4096.

Re:Design Is Why 2048 Sucks, and Threes Is a Masterpiece by Kiro on Monday July 14, 2014 @02:37PM (#8032452)
> It’s not guaranteed to yield an impressive score every single time, and it’s unlikely to produce any tiles higher than 512.
Re:Design Is Why 2048 Sucks, and Threes Is a Masterpiece by jaegerpicker on Monday July 14, 2014 @03:46PM (#8032797)
Yes, I've covered that point. No it's not just left down on repeat. It's trivially different though. In any case you can choose to believe or not but it's extremely easy compared to Threes! to the point of not being worth playing IMO.
Re:Design Is Why 2048 Sucks, and Threes Is a Masterpiece by omilu on Monday July 14, 2014 @01:07PM (#8031923)
You havn't figured out the strategy yet. 50,000 is routine once you have the strategy, and the joy in the game rapidly diminishes.