Re:Coelacanth: Lessons from Doom (2010)
by Jehar on Wednesday July 02, 2014 @11:18AM
(#7977452)
I'll happily agree that Painkiller has some more variation then SS, but on the whole it's much more focused with wave-based arenas. This isn't a knock against Painkiller at all, it's a favorite of mine - yet it's still a bit inaccurate to regard it as classical level design.
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