Re:A Product Design Question a Day: Introducing Tavern
by GregorStocks on Tuesday July 01, 2014 @02:35PM
(#7972642)
What's the advantage of only letting in 100 people at a time instead of making it publicly available? Personally, I'm not inclined to give you my email address without at least some sample content.
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Re:A Product Design Question a Day: Introducing Tavern
by gravity13 on Tuesday July 01, 2014 @03:09PM
(#7972833)
I would imagine that it's a strategy to avoid one big burst of activity and then trickling down to nothing.
By letting in 100 at a time, everybody tries the product spread over time. They add comments to things, which alerts the people who joined a week ago, to get them to come back, and to inform them the illusion that it's an active community.
Zurb seems to me to have more marketers than it does designers. :/
Re:A Product Design Question a Day: Introducing Tavern
by ryanriddle on Tuesday July 01, 2014 @02:41PM
(#7972678)
The private release is a chance to get feedback from the community so we can refine Tavern before we release it fully in the wild. There's some sample content highlighted on this page: http://zurb.com/tavern