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Re:PaintCode 2.1 adds support for Swift by MrGando on Wednesday June 25, 2014 @12:11PM (#7944842)
"Our experience with Swift has been very positive so far - congratulations to Chris Lattner and his entire development team for this great work! "

Oh really? I mean, kudos to Chris...but the Swift compiler needs a ton of work. Filed about 10 radars to Apple last weekend while playing with a toy project.

Re:PaintCode 2.1 adds support for Swift by gress on Wednesday June 25, 2014 @12:19PM (#7944913)
Was it heavily functional? I've found the compiler works great for regular OO stuff plus heavy use of closures.

Most of the reports of compiler problems seem to arise when people use more functional idioms.

Re:PaintCode 2.1 adds support for Swift by MrGando on Wednesday June 25, 2014 @02:13PM (#7945743)
Yes, actually it is. I'm using filter.map.reduce quite a bit. I think there's issues with the performance of String<->NSString (the bridge) too.
Re:PaintCode 2.1 adds support for Swift by bitbandit on Wednesday June 25, 2014 @11:43AM (#7944648)
The home page does not even say anywhere that this is a mac-only product.
Re:PaintCode 2.1 adds support for Swift by gress on Wednesday June 25, 2014 @12:00PM (#7944763)
Looks like they've improved support for shadows, too. I hope they've improved their svg importer to match.