Re:A texture-mapped raycaster in 128 bytes
by AndyJ1972 on Tuesday June 24, 2014 @07:55PM
(#7941459)
It all got silly back in the day.
I was a member of various demo groups/cracking groups and I experienced all sorts of oddness. People wanting arranged fights because they thought their code was better !?
I was a member of various demo groups/cracking groups and I experienced all sorts of oddness. People wanting arranged fights because they thought their code was better !?
Beyond me.