My friends and I in college had a blast playing it on the C64. One of them would occasionally buy and release mules, more to screw over the other players that wanted to deploy them for production, but I'm sure driving up the price of smithore was also a benefit. Good times.
"One of them would occasionally buy and release mules, more to screw over the other players that wanted to deploy them for production"
I believe Apple has even used this approach at various times with memory and displays.
Best part of the game, is the auction view. Cool UI. Buyers on the bottom and seller on the top. Moving up and down changes the price as the auction timer ticks away. Every turn, there's a lot of action in the auctions depending on the type of play going on, needs of the other players, and prices of the commodities being traded.
As +fidotron states, it is profoundly brilliant. Please check it out.