Re:A framework for making 2D DOS games in Lua
by bluedino on Friday June 20, 2014 @09:34AM
(#7920605)
>> It'd be a challenge working with the limited resources
It's fairly simple until you get into things like different hardware and trying to do things with networking. VGA graphics, keyboard input, that stuff is all pretty simple.
Assuming something like a SoundBlaster, even sound programming could be done with a library.
It's fairly simple until you get into things like different hardware and trying to do things with networking. VGA graphics, keyboard input, that stuff is all pretty simple.
Assuming something like a SoundBlaster, even sound programming could be done with a library.