Re:A framework for making 2D DOS games in Lua
by pdw on Friday June 20, 2014 @04:13AM
(#7919925)
The compiler used is DJGPP, a port of GCC that comes with a DOS extender, a POSIX-compatible C library and pretty much everything else needed to pretend that you're using a Unix system. Basically Cygwin for DOS.
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Re:A framework for making 2D DOS games in Lua
by raverbashing on Friday June 20, 2014 @06:25AM
(#7920157)
Yeah, DJGPP is great and I think it was one of the first compilers to work in Protected Mode and take (most of) the DOS/Real mode pain away
Re:A framework for making 2D DOS games in Lua
by jacquesm on Friday June 20, 2014 @06:49AM
(#7920204)
Either DJGPP or Watcom with PharLap.
But regardless of who was first (they'll be pretty close, '89 or so) it was a huge step forward for programming on x86. The fact that it was free made it even more amazing.