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Re:A developer who spent 13 years making his childhood game by tcgv on Thursday June 19, 2014 @10:19PM (#7919255)
Since I was at Intel at the time neither one of us expected computers to get 1,000x better than they were at that moment in time

Wasn't Moore's law[1] as widespread as it is nowadays back then?

[1] http://en.wikipedia.org/wiki/Moore's_law

Re:A developer who spent 13 years making his childhood game by ChuckMcM on Thursday June 19, 2014 @11:49PM (#7919458)
Yes, and in fact Gordon was still Chairman of Intel, but the thing about exponentials is they are always S curves. The trick is knowing when they are going to taper off and go flat :-)
Re:A developer who spent 13 years making his childhood game by bencollier49 on Friday June 20, 2014 @06:43AM (#7920186)
You mean a logistic function. It starts off looking exponential. Exponentials don't go flat.