Re:OnMetal: The Right Way To Scale
by stcredzero on Thursday June 19, 2014 @08:23PM
(#7918991)
I'm looking into developing simplified MMOs. I don't care about SSD. I do care about latency and noisy neighbors. OnMetal sounds attractive, but it also sounds like it will be costly.
I think there's a market opportunity for simplifying the implementation of online multiplayer games, especially on the back end. Right now, there's a lot of painful barriers and some apparent pent up demand.
I think there's a market opportunity for simplifying the implementation of online multiplayer games, especially on the back end. Right now, there's a lot of painful barriers and some apparent pent up demand.