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Re:Literally worse than EA by nl on Tuesday June 17, 2014 @07:27PM (#7907659)
Initally called the Modding API, it has been planned in some capacity since at least July 5, 2010, shortly after the release of Alpha 1.0.1_01. It was then stated to be released in Beta 1.8.[6] The Modding API was then rebranded as the Plugin API, with the release originally stated to be planned for 1.3, then for 1.4, and then it was accidentally stated by Curse that it would be implemented in 1.5, but has since been delayed...At MineCon 2012, Mojang shared their vision for the future of the plugin API....As of October 26, 2013, the Plugin API/Workbench cannot be found on its GitHub page. Furthermore, the developer website has also been taken offline[1]

Draw your own conclusions.

[1] http://minecraft.gamepedia.com/Plugin_API

Re:Literally worse than EA by russellsprouts on Wednesday June 18, 2014 @03:20AM (#7908892)
They have been delaying, but they have also hired several of the developers from CraftBukkit, which did create a plugin API for Minecraft. Their experience with CraftBukkit showed that they had created the API too soon. The code is messy and not amenable to mods.

The 1.8 update, currently in development, has added features, but it has mostly focused on refactoring and cleaning code. For example, they recently rewrote the entire block id system, removing numerical ids and instead using namespaced identifiers. This will allow mods to coexist rather than try to claim the same block ids.