News for hackers. Stuff that matters.
Re:Metal – Apple’s new graphics API by vincetogo on Monday June 02, 2014 @10:40PM (#7837863)
Did Apple deprecate OpenGL on iOS? If not you should still be able to work with it if it does what you need.
Re:Metal – Apple’s new graphics API by jarrett on Tuesday June 03, 2014 @10:54AM (#7840545)
I'm pretty sure they didn't. My concern though is that OpenGL will fade away.

OpenGL isn't exactly a product. There's no company that "writes" the OpenGL software. Rather, it's a specification published by a consortium. "Writing" the OpenGL libraries is a task that each GPU maker does independently. So you have a bunch of different implementations of the same API.

For a long time, GPU makers have focused their attention on DirectX and done a lackluster job with their OpenGL implementations. If APIs like DirectX and Metal continue to proliferate, there will be less and less time and less incentive to maintain a good OpenGL implementation.