Funny that – I often imagine that a nicely productive compromise would be a scheme like the SCDP office on “Mad Men“: mostly private offices, but with a pseudo-open “Creative Lounge“ that facilitates collaboration but retains basic human stuff like doors, for some sense of sonic isolation.
That particular plan is far from perfect – they have often used the lack of isolation (e.g. people peeping on neighbors through ceiling-level windows) as a plot device – but I still like the actual looks of it, based on actual experience with the open-plan-induced drudgery discussed in the article.
> like the SCDP office on “Mad Men“: mostly private offices, but with a pseudo-open “Creative Lounge“ that facilitates collaboration but retains basic human stuff like doors, for some sense of sonic isolation.
Except SCDP's creative lounge doesn't have doors, see the floor plan: http://www.jordanorlando.com/other/scdp/
Re:The Open-office Trap
by liveoneggs on Monday June 02, 2014 @02:06PM
(#7834863)
small (permanent) war rooms for workgroups and private offices for management/shared offices for drones (2-3/office) is a great setup, imho.
I worked at a place that did big war rooms per project and had tons of empty "home" cubes where you went for an hour or two per day to do non-primary work. I think a fixed-time system in the groups would be best.
The sad part is that some people see things like that in TV shows and try to duplicate them in the real world, without realizing that devices that work to communicate something on television don't necessarily actually work for doing the thing that the TV people are supposedly doing.