News for hackers. Stuff that matters.
Re:Git 2.0 by jkrems on Wednesday May 28, 2014 @10:12PM (#7814320)
I think the bigger point is that game studios check in assets. And you don't want the complete history of game assets over 2 years of development and iteration on your machine. And git is generally not optimized for huge binary files.

There are no comments on this comment yet.