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Re:Git 2.0 by skittlebrau on Wednesday May 28, 2014 @09:45PM (#7814176)
Also, "exclusive checkout" is something that doesn't even really make much sense in git, but is important for people collaborating on non-mergeable assets (3D models, textures, etc). We end up using git for code and in-game assets but p4 for source art assets.

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