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Re:Is Rust web yet? Not really by burntsushi on Wednesday May 28, 2014 @08:51PM (#7813974)
Oh cool, I didn't know about `SmallVector`! That's clever.

> Either way, there are many ways you can avoid heap allocations entirely. For example, my NES emulator does not call malloc() during gameplay, at all.

Definitely. Executing searches from `regex!` expressions won't heap allocate either. :-) (Sans the return value, but maybe that can be avoided too.)

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