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Re:New Haxe website by zschuessler on Monday May 26, 2014 @08:54AM (#7799541)
Has anyone used Haxe in a production project? What were your experiences?

I like the end goal, but am confused why I haven't heard of it until today.

Re:New Haxe website by joneil on Monday May 26, 2014 @09:22AM (#7799616)
Plenty of game developers are using Haxe in production [1]. Tivo [2] and Massive Interactive [3] are doing some large scale UI work for embedded systems.

Personally I have built a student management system for 4 schools as a web app in Haxe, using it both on the server and on the client (JS). I have loved the language, but it has been a mixed affair. On the one hand some features (macros, remoting, code sharing between client & server) have sped up development hugely. On the other hand, sometimes libraries or tutorials just don't exist and you end up reinventing tools that would exist in other languages already.

The community is tiny, but really really helpful, friendly and intelligent. I recommend having a look. There is some hype and ridicule over the "run everywhere" claim but the underlying technology is a delight to work with. I hope it gets more popular support and more tutorials / libraries.

1: http://haxe.org/foundation/who-uses-haxe.html 2: https://github.com/tivo 3: http://massiveinteractive.com/

Re:New Haxe website by Yuioup on Monday May 26, 2014 @09:05AM (#7799571)
The indie game "Papers, Please" is written in Haxe.

Source: http://en.wikipedia.org/wiki/Papers,_Please#Development

Re:New Haxe website by dogles on Monday May 26, 2014 @10:15AM (#7799780)
Our game (currently in development) is written in Haxe. http://worldzombination.com/

I wrote a blog post that talks about why we chose Haxe here: http://blog.proletariat.com/post/63004824563/choosing-a-deve...

Re:New Haxe website by larsiusprime on Monday May 26, 2014 @10:28AM (#7799813)
Defender's Quest 2(http://www.defendersquest.com/2/) (in development) uses haxe

It's a pretty great experience, I wrote a long post about it here: http://www.gamasutra.com/blogs/LarsDoucet/20140318/213407/Fl...

It focuses on the popular Haxe library OpenFL, but has a lot of information that pertains to Haxe itself as well.

Re:New Haxe website by zabojad on Monday May 26, 2014 @01:49PM (#7800737)
Haxe is excellent for cross-platform native UIs. Some big companies use it in production for their core business like TIVo in the US or TF1 and Ebuzzing in europe, all of these for video applications...
Re:New Haxe website by neovive on Monday May 26, 2014 @09:45PM (#7802459)
As of version 3, the Stencyl game development toolkit uses Haxe and OpenFL to compile native game apps.

http://www.stencyl.com