Yeah, Microsoft really cares about artists. They absolutely want people creating digital art to be doing so on the Surface.
http://www.techtimes.com/articles/7357/20140522/adobe-shows-...
The types of issues Gabe describes could have been resolved if they had actual artists test the product before it was released. The drawing hand accidentally brushing against the Windows button and kicking the user out to the desktop? Please. This type of stuff is extremely trivial to discover with proper usability testing during development. (Heck, they didn't even have to release the prototypes to the public. I'm sure they have plenty of in-house people who do their drawing on tablets.)
I've always said that Microsoft is really, really good at engineering, and really, really bad at UX and usability. After reading Gabe's review, I'm disappointed that this is still the case.
We can certainly do better then the hunt and peck iOS keyboard or the quicker but often guessing wrong swipe-style Android keyboard.
MS is aiming clearly for the business customer here and things like these are more for the warehouse worker or management annotating something in OneNote or Word, than for the digital artist, but they obvious benefit as well. Why can't we have more win-win situations instead of more narrow use case wins that iOS and Android provide?
MS got ahead by appealing to a broad range of needs, users, and by playing ball with as many people as they possibly can. Sure, that got us the kitchen-sink like Win8, but I imagine Win8.3 or Win9 will have solve a lot of those issues. Ironically, MS has become the 'friendly' software vendor. Watching MS on the ropes is kinda fascinating. You can see them try desperate things, fail, regroup, etc. They're dying to make everyone happy, because of the success of iOS and Android have had with more narrow requirements. Why beat Apple and Google at their game when you can win your own game?
I kinda see the success of the tablet right now similiar to the success of the PDA device in the 90s. Everyone had one, we kinda enjoyed them, then someone asked, "Why can't these things be web browers? Why can't they also be phones? Why can't they also have wireless email?" Then the idea of a portable PDA that wasn't a phone died almost overnight with the success of the Blackberry and Windows Mobile. Now we're asking, "Why can't my tablet do all the things my laptop can? Why can't I have a kick-ass pen with this? Why doesn't it recognize my hand-writing? Why can't I just dock it and use it as a computer with no compromises? Why can't it run Photoshop or Office in full?"
And really, this is one of the reason's PA has the clout they do. They are rather blunt about the things they do and don't like. And many people trust their judgement. Even agree with it.
Now, if you were worried that they could just bribe him, that would be one thing. But, they are keeping him happy by having a product he likes using. That is huge.
How ironic: Apple in boardrooms and Microsoft for artists...
Designers and artists like Apple because it's well-designed and snappy, but not because it has any art-specific features. MS hopes to take this market and get a proven-important early-adopter market for their new tablet/laptop hybrids.
This would also be an example of MS improving its touch in terms of attempting to persuade people about Surface. Rather than just repeating over and over about how great [tabletX] is and how a celebrity they've paid to endorse it just loves it (see HP's disastrous TV campaigns for their tablets), they're letting an influential guy use it, review it, and criticize it publicly. The critical bits are what make it more effective as commercial messaging for MS' particular purposes at this moment.
If Gabe were shilling they would pay him directly to shill and it would be marked as an ad (which PA has done many times before for many companies). In this case, that's probably not happening.
The digitizer on the Surface is one of the undeniable advantages it has over an iPad for some workflows.
And Gabe's write-ups always seem very honest to me.
I feel a little cynical by saying this, but does Microsoft really care about artists as much as they care about the audience they're reaching via Penny Arcade?