News for hackers. Stuff that matters.
Re:The shock of playing the Ouya, one year later by ijk on Saturday May 17, 2014 @12:15PM (#7760523)
> As I understood, the technical implementation is fairly straightforward, right?

As has been pointed out elsewhere in this thread, the technical and design challenges of offering a working subset of a game as a demo can be quite high for a small developer. Even AAA studios can't always justify the cost.

There are no comments on this comment yet.