News for hackers. Stuff that matters.
Re:The shock of playing the Ouya, one year later by ericd on Friday May 16, 2014 @06:40PM (#7758332)
I'm very reluctant to buy a game if there's no demo, unless it's throwaway-cheap, the reviews and word of mouth are stellar (they're usually not for any but the biggest hits), or the concept immediately clicks for me. It's worth putting a bit of time into making a good demo.
Re:The shock of playing the Ouya, one year later by sexmonad on Saturday May 17, 2014 @04:07PM (#7760899)
I take this sentiment a bit further - unless it's throwaway-cheap, the reviews and word of mouth are stellar (they're usually not for any but the biggest hits), or the concept immediately clicks for me, I will pirate the game to try it out. If I like the pirated version, I _usually_ purchase the full game (but not always). Not having reasonable demos just increases game piracy.