There is a similar glut of tv content as indie games, so you see many more ways to access this content, but no real push for free-drm here. They are still following the ad-based method.
Netflix/amazon/hulu as they grow their own original content could get to a point where they can disrupt distribution (more than they already have). But all of them already have a culture of drm so it's not clear that they would follow a similar stance as gog given the chance.
Yes, I was thinking about that. Netflix sounded apologetic in their W3C discussions, blaming the need for DRM on the publishers. Let them prove that with actions - when we'll see DRM free content that Netflix owns, it would mean that they themselves don't want it. So far I see no indication of any movement in that direction, so their arguments don't sound sincere.
With more data to back up their approach GOG have more arguments for these publishers. So the more this grows, the easier it becomes. I wish some distributor would do the same thing for video.
May be gaming is in better shape because there is a higher percentage of good quality indie games than indie films. Independent studios are usually more sensible and don't care about DRM. GOG have that as a base for their statistics. With movies that must be harder, since there aren't that many good quality indie films.
However going back to the "old games" point. If it's easier with old games, what about old films? I don't see any DRM-free distribution for those either.