Re:Learning Modern OpenGL
by tdicola on Wednesday May 14, 2014 @03:02PM
(#7745568)
Good overview article, but for a better deep dive into modern OpenGL and 3D graphics in general check out the (free) book at http://www.arcsynthesis.org/gltut/ This is a fantastic resource that describes the theory and practical knowledge of using OpenGL today, like how to set up the programmable pipeline, write shaders, etc.
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Re:Learning Modern OpenGL
by scott_karana on Wednesday May 14, 2014 @05:15PM
(#7746491)
The History section is well worth reading standalone, as well.
Absolutely fascinating to get stories on the development of Hardware T&L, programmable shaders, the classic ATi/nVidia competition, et cetera.
http://www.arcsynthesis.org/gltut/History%20of%20Graphics%20...