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Re:The Truth on OpenGL Driver Quality by rasz_pl on Tuesday May 13, 2014 @05:53PM (#7740913)
You use SDL precisely to not care about layers below. SDL 2 will select fastest mechanism to get your software rendered frame to the screen.
Re:The Truth on OpenGL Driver Quality by clarry on Wednesday May 14, 2014 @09:48AM (#7743659)
I care about the layers below, because they affect people, and they affect me. If the layers below are broken, SDL does not fix it.