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Re:How the Godzilla Team Designed the Monster’s Iconic Scream by mark_l_watson on Tuesday May 13, 2014 @11:52AM (#7738756)
About 15 years ago, I was the lead programmer for a virtual reality ride prototype for Disney. We had added pterodactyls flying overhead.

The night before the demo presentation, I created a good pterodactyl scream by taking a recording of dolphins, reversing it, and dropping the frequency. Sounds strange, but I didn't have much time, and the effect was surprisingly good. A woman from marketing was trying the ride and raved that we got the pterodactyl scream just right.

Re:How the Godzilla Team Designed the Monster’s Iconic Scream by triangleman83 on Tuesday May 13, 2014 @11:58AM (#7738790)
She must have been an old lady to remember what they sound like!