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Re:Future Interfaces by jordan0day on Wednesday April 30, 2014 @02:07PM (#7675115)
Frankly, I think the thing that they all get so wrong is over-estimating the amount of time that would actually be spent on the interface design.

Ex: http://24.media.tumblr.com/d1443e589eb392e808a8c57b3d4dd0c9/...

Why display a nicely-tiled "Emergency" screen, when you could just pop up a dialog box and use the built-in exclamation icon?

Re:Future Interfaces by _xhok on Wednesday April 30, 2014 @01:49PM (#7674987)
What's most striking to me is how the older films got the future wrong. Mechanical and computer interfaces of their time were gray and clunky, so they imagined future interfaces would be even more alienating (as things got more "high-tech"). Now the "future interfaces" in our movies have sleeker, more beautiful displays.
Re:Future Interfaces by aspidistra on Wednesday April 30, 2014 @01:12PM (#7674684)
See also: Andy Baio's archive of computer interfaces in movies:

http://screen.waxy.org/screenshots/

More info in this post on his blog:

http://waxy.org/2013/07/screens_on_screen/

Re:Future Interfaces by mortenjorck on Wednesday April 30, 2014 @01:48PM (#7674981)
Whoa: http://futureinterface.tumblr.com/post/75732307855/memory-of...

Apparently this is a independent, minimalist atmospheric sci-fi game currently in development.

Re:Future Interfaces by crs on Wednesday April 30, 2014 @03:36PM (#7675785)
Here is a more complete list of user interfaces sorted by TV Show, Movie, Designer, and more:

http://www.noteloop.com/kit/fui/