Re:Show HN: Isomer – An isometric graphics library for HTML5...
by pradn on Saturday April 26, 2014 @07:36PM
(#7653177)
Looks pretty wonderful. I can see a lot more usecases if you had support for mouse-events. Being able to select objects will enable tons of games and such.
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Re:Show HN: Isomer – An isometric graphics library for HTML5...
by prezjordan on Saturday April 26, 2014 @07:52PM
(#7653223)
Thanks! I'm not totally sure how far I'd like to take this. The original intent was to make some art with it, since I played a lot of Monument Valley [1] a few weeks ago. I'd like to learn a lot more about graphics and see how well I can optimize draw performance, then maybe I can focus on animations and input.
Re:Show HN: Isomer – An isometric graphics library for HTML5...
by pradn on Saturday April 26, 2014 @08:53PM
(#7653387)
Wow, this game looks beautiful. Sure, work on it as you wish.
Re:Show HN: Isomer – An isometric graphics library for HTML5...
by catshirt on Sunday April 27, 2014 @12:37AM
(#7653991)
i've not used it myself, but Isogenic is an isometric engine that is intended for games so i'm sure it supports this kind of functionality. http://www.isogenicengine.com/
Re:Show HN: Isomer – An isometric graphics library for HTML5...
by james33 on Sunday April 27, 2014 @01:26PM
(#7655922)
We've been using the Isogenic Engine for over 2 years (just launched http://casinorpg.com last week with it). It is a great engine, though it's purpose is very different from this. Both look great!
Re:Show HN: Isomer – An isometric graphics library for HTML5...
by moeamaya on Saturday April 26, 2014 @09:45PM
(#7653550)
I agree, click and drag along orthogonal paths and dropping objects in a new place would allow interesting game mechanics to ensue.
Also it would be alter the conceptual understanding to transform from 2D planimetric view to isometric.