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Re:Rust for C++ programmers – part 3: primitive types and op... by lucian1900 on Wednesday April 23, 2014 @09:11AM (#7633690)
And this is precisely what task failure in Rust lets you do. Requests run in tasks, if the task fails, show an error message and make a new task for the next request.
Re:Rust for C++ programmers – part 3: primitive types and op... by AlisdairO on Wednesday April 23, 2014 @11:11AM (#7634421)
Yes, sorry - I wasn't meaning to state that rust is bad in this regard. Just addressing the point of catching NPEs and so on.